Unreal Engine – Universal AI Spawner UE1175
- Adjust the size of the area.
- You can use it for a simple spawn, or you can create a Wave System for your game.
- You can place an unlimited number of spawners on the stage and use each one in different ways.
- Using a stream for a fixed placement result or changing positions to appear.
- Setting the maximum angle of appearance for inclined surfaces.
- Selecting objects to ignore. Spawn will not occur on these actors.
- The angle of rotation for AI when spawning. Suitable for creating a Wave System Game.
- The ability to respawn AI: limits on each Pawn class or unlimited respawn.
- You can call a spawner using a trigger or a reference to a spawn event. Or a delayed start-timer.
- Multiplayer. Network Replicated.
- It can work with or without a behaviour tree.
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.