Unreal Engine – Space Frontier Stations & Ships UE1155
- Over 60 different blueprints for faster level creation
- Over 120 different space themed assets
- Flyable spaceships with various gameplay features like shooting, cargo, color themes
- Gameplay elements for items, devices, space structures, destruction and interaction
- Spline blueprints that allows to add spaceship flying routes, cords and asteroid ring
- Scattering systems that can generate broken space debris, asteroids and containers
- Advanced materials with multiple customizable parameters for colors, damage, dirt
- AI turrets that can aim on targets and shoot laser and missiles
- UI that shows info about ship status, scanned items, crew and cargo
- Example level with optimized dynamic lighting and asset placements
- Library of high quality tiling textures
Number of Unique Meshes: 124
Collision: Yes, automatically and manually generated
Vertex Count: 200-105 000 depending on asset
LODs: Yes, 3-4 depending on asset
Number of Materials and Material Instances: 94
Number of Textures: 196
Texture Resolutions:
4K (44)
2K (97)
1K (16)
512 (5)
256 (34)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Documentation, Showcase, Overview
Important/Additional Notes: Test demo build link in the documentation page. Not built with networking in mind, will not work with static lighting due to instanced meshes. Sounds are not included.
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