Unreal Engine – Retro Graphics UE1144

Retro Graphics Dithering

  • Polygon Draw Distance
  • Screen Space Vertex Snapping
  • Near Clip
  • Color Quantization
  • Affine Texture Mapping
  • Depth Error
  • Ambient Lighting
  • Fog
  • Static Vertex Lights (up to 5 per component)
  • Dynamic Vertex Lights (4 by default)
  • Pseudo Lens Flare
  • Destructible Material & Blueprint (Video)
  • Camera Facing Sprite Material
  • Procedural Light Shaft Blueprint (Video)
  • Vertex Paint Ready
  • Screen Door Transparency
  • Distance Field Lighting