Unreal Engine – OpenLand – Customizable Landscape Auto Material UE441

OpenLand - Customizable Landscape Auto Material

Technical Details

Features:

  • 3 layer auto material based on the slope.
  • height based top/snow layer
  • supports mobile platforms
  • paint above 4 layers individually
  • parallax paint support to get depth based on heightmaps
  • customize textures & settings in realtime
  • a paintable sand layer
  • additional 2 layers which you can add textures & paint
  • Tile reduction with distance-based LOD texturing & noise-based color variations
  • automatic grass(or any static mesh) spawning system
  • procedural puddle system which works with any texture
  • manually remove the grass with a paint layer
  • built-in support for Unreal Engine’s landmass plugin
  • specular & roughness controlling for landscapes
  • various options to improve performance
  • clean & modular master material
  • lightweight (20MB for the core)