Unreal Engine – Dialogue BuilderUE1061

Dialogue Builder

Features:

  • Node-based Tree Editor connected to the Blueprint Editor;
  • No need to create multiple Blueprints for Conditions or Events. Everything is inside one Blueprint;
  • Dialogue Builder is based on the Actor Component, so you can add it to any of your Actor/ Pawn/Characters;
  • The condition uses a well-known State Machine interface;
  • Dialogue Node starts to play and calls Event for your functional needs;
  • Add Comments to your Dialogue Tree;
  • Clear and easy interface;
  • Runtime update data;