Unreal Engine – Restroom UE9431

Restroom

Technical Details

Features:

  • Medium-poly models
  • HQ PBR textures
  • One material per object

Physically-Based Rendering: Yes

Texture Sizes: 512-2048

Collision: Automatically generated

Number of Meshes: 38

Number of Materials: 32

Number of Textures: 124

Supported Development Platforms: Windows (should work on other platforms, but untested)

Documentation: No