Unreal Engine –Recoil Pattern UE319

Recoil Pattern

RecoilPattern is a solution based on systems used in most AAA shooters to provide a incredible and responsive shooting experience for users on consoles, PCs and mobile devices.

The plugin provides many options for customizing the recoil of weapons.

With a new asset type and a custom editor, you can create any recoil pattern, in any direction, at any speed

The “relaxation” system will return the sight to the starting point after firing

With the help of special modifiers, you can change the recoil strength during the game, for example, when the character is sitting or running

Trailer

Demo project

Technical Details

Documentation

Support

Example project

Features:

  • Custom Recoil Pattern asset
  • Custom editor
  • Сomponent-based recoil implementation
  • Relaxation implementation
  • Recoil modifiers to change the recoil pattern in runtime

Code Modules:

  •  RecoilPattern
  •  RecoilPatternEditor

Number of C++ Classes: 18

Network Replicated: Yes

Supported Development Platforms: All

Supported Target Build Platforms: All