Unreal Engine – Dodge and Evade Anims UE9166

Dodge and Evade Anims

Technical Details

Features:

  •  pose matched start and end frames to the provided Idle animation
  •  If using UE4, you don’t need to re-target animations. It uses the default UE4 mannequin. If UE5, you need to retarget using Epic’s retarget tool. Tutorial
  •  Hand Crafted animation from a professional Animator

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Animations: 36

Animation types: Root Motion

Supported Development Platforms: Windows