Unreal Engine – Flight Suit 2 UE9057

Flight Suit 2

Technical Details

Features:

  •  One full set of armor, a flight pack with an anti grav core and several drone modules that fit onto the flight packs shells.
  •  Three material/texture base types (Painted, Camouflage, and Anime), with color channels to customize them all to your needs. Also an alternate set of meshes with black outlines meant for the anime material type, but works with all of them.
  •  The ability to make your character glide across the ground, hover in the air to laugh at the puny groundings bellow while frying them to bits, or fly at speed like a human fighter jet, sixth gen with wing man drones and lasers at your command.
  • Full audio and particle effects for all drones and flight suit functions.
  • All bundled into a single FS2_BP actor you can easily attach to your own characters, and then simply copy over the control code to your event graph, and the event graph and animation nodes for the characters animation blueprint. Setup can take under ten minutes to have your own characters flying around with the pack, designed for ease of integration into existing projects.

Number of Blueprints: 20-21 total. 1-2 demo characters (2 for UE5 versions), 1 flight suit actor, 3 drones, 6 docks, 2 beams, and 3 shields. Also 4 demo target actors.

Input: Demo character uses mouse and keyboard, though has partial controller support for basic flying, if not full weapon swapping/toggling/customization code.

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: https://docs.google.com/document/d/1-qfZTD9T4k0UIOrfFjFSmMOGxeFkiLdgvkUHzCSeJYw/edit?usp=sharing