Unreal Engine – Wae Spawning System UE9022

Wae Spawning System

Technical Details

Features:

  • Automated Wave Spawning at Level Start
  • Manual Wave Spawning through Wave Triggers
  • DataTable driven workflow enables easy setting up of waves
  • Batching of AI units for easy customization
  • Special Waves that spawn Bosses at the end
  • Customize Spawn Starting Time, Number of Units, and more
  • Basic Spawn Points with fixed location spawning
  • Works with both Pawn & Character AI types
  • Spawning Volumes that generate randomized spawn locations over large areas
  • Precaching of Spawn Locations to minimize the impact on runtime performance
  • Fail-Safe Tests to maximize the probability of finding valid spawn locations
  • Notification Systems for Wave Completion & Points Distribution
  • Countdown Timer for players to prepare for incoming waves
  • Sample Gameplay Level showcasing the working of core systems in tandem
  • Fully commented Blueprints to accelerate the learning process

Number of Blueprints: 9 (29 including examples & widgets)

Input: Mouse & Keyboard

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Fully Commented; Examples Included; Tutorials on YouTube