Unreal Engine – Ninja Starter MoCap Pack UE8969
Technical Details
- Engine 4.15 – 4.xx
- For Engine 4.14 and previous: – All FBX Source animation files are included and can be imported perfectly including IPC.
- All animations included as Root Motion and In-Place with IPC.
- Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
- New Star Throw Animation – Shuriken skeletal mesh Included. NOTE: The Shuriken itself is NOT animated.
- New “NJA” Prefix
- Reference Pose is an “A”.
- “A” and “T” pose files included to change the default retarget manager stance.
- Source Animation import and A/T Poses explained here: “A” POSE OR “T” POSE CONVERSION
- “Relaxed Stand” now matches “Mobility Stand” – For seamless integration with other MCO Animation Packs.
- High, Medium and Low Platforms static meshes included.
- Archive of previous Version 1 Animations is included.
- All animations are on the UE4 template skeleton with IK bones.
- FBX source files are also included as single Take animations on the UE4 template skeleton. They are in “\Project\Source\FBX\” (not visible in the editor).
- A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.