Unreal Engine – Highly Customizable Scanning System UE8790
Technical Details
Technical Details
Features:
- Scanning System Blueprint component
- Highly customizable materials and material functions that can lead to an infinite number of unique scanning modes
- Customizable optimization settings
- Outline Effects
- Depth Effects
- Translucent Material Overlay Effect that doesn’t require Post Processing
- Custom Focus Effect with an emissive transparent dome
- Reveal Objects/actors, detect their location, and count meters between Player location and Target Location
- Slider that allows you to change the outline colour in real-time gameplay
- Textures that can be used for scanning or highlight effect customization
- Crosshair – HUD element
- Can exclude objects affected by scan
- Can set camera position as scan origin
- Can set the widget to be movable
- more other.
Number of Unique Effects: 8 in the GYM, infinite after customization
Number of Unique Materials: 10
Number of Unique Material Instances: 8
Number of Unique Material Functions: 12
Number of Unique Material Parameter Collections: 2
Number of Unique Widgets: 1
Number of Unique HUD elements: 1
Number of Unique Textures: 10
Number of Blueprints: 1 Blueprint Component
Number of Unique Meshes: 2
Supported Development Platforms:
Windows: Yes
Documentation: Link
Important/Additional Notes: Enable custom depth-Stencil Pass to “enable with Stencil”.
The environment in the images is not included.
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