Unreal Engine – Highly Customizable Scanning System UE8790

Highly Customizable Scanning System

Technical Details

Technical Details

Features:

  • Scanning System Blueprint component
  • Highly customizable materials and material functions that can lead to an infinite number of unique scanning modes
  • Customizable optimization settings
  • Outline Effects
  • Depth Effects
  • Translucent Material Overlay Effect that doesn’t require Post Processing
  • Custom Focus Effect with an emissive transparent dome
  • Reveal Objects/actors, detect their location, and count meters between Player location and Target Location
  • Slider that allows you to change the outline colour in real-time gameplay
  • Textures that can be used for scanning or highlight effect customization
  • Crosshair – HUD element
  • Can exclude objects affected by scan
  • Can set camera position as scan origin
  • Can set the widget to be movable
  • more other.

Number of Unique Effects: 8 in the GYM, infinite after customization

Number of Unique Materials: 10

Number of Unique Material Instances: 8

Number of Unique Material Functions: 12

Number of Unique Material Parameter Collections: 2

Number of Unique Widgets: 1

Number of Unique HUD elements: 1

Number of Unique Textures: 10

Number of Blueprints: 1 Blueprint Component

Number of Unique Meshes: 2

Supported Development Platforms:

Windows: Yes

Documentation: Link

Important/Additional Notes: Enable custom depth-Stencil Pass to “enable with Stencil”.

The environment in the images is not included.