Unreal Engine – 3D Scanned Venice North of Italy Assets Full Pack UE8788
Technical Details
Features:
- 3D-Scans (retopologized) and hand-made Models for Venice, Florence, Pisa etc.
- A huge amount of Textures and Materials from Pavements over Brick- and Plasterwalls to Facades.
- More than 100 Meshes, a Vector-Based Texture Shader and emissive Textures for night time Settings, Snow and Smoke Stack Systems.
Texture Sizes:
- Between 1k and 4k for Props, mostly around 2k
- Up to 8k for Pavements
- Additional Maps in full size to ensure maximum Quality
Collision: Auto-generated on import for simple shapes, custom-generated for Bridges and some of the more complex shapes.
Vertex Count: Between 75 for small Window Props and up to 20.304 for the most complex Balcony Model (LOD0).
LODs: Following along with additional engine versions.
Number of Meshes: 106 Meshes + 17 Dev / Presentational Meshes
Number of Materials and Material Instances: 44 Materials, 151 Material Instances, 3 Material Functions, 1 Parameter Collection
Number of Textures: 537
Supported Development Platforms: All Windows-Based
Supported Target Build Platforms: All Windows-Based
Documentation: Quick Tutorial showing the Vector-Based Coloring Technique, another one for Snow System.
Important/Additional Notes: 4.20, 4.19, 4.18 Versions are in the works, will finish them until February 2nd.