Unreal Engine –Limb Based Medical Component with Animated Medical Items UE298

Limb Based Medical Component with Animated Medical Items

  • Health – Combined health value of all limbs. Causes player death if reaches 0.
  • Temperature – Current body temperature of the player.
  • Weight – Current weight of player (equipped items & inventory carried)
  • Stamina – Drains & Regenerates based on movement, weight & active side-effects. Prevents Sprinting & Jumping when low.
  • Hydration – Drains based on movement, weight & active side-effects. Applies Dehydration when at 0.
  • Energy- Drains based on movement, weight & active side-effects. Applies Fatigue when at 0.
  • Oxygen- Drains when under water, will cause Hypoxia if oxygen reaches 0 for too long.
  • Blood- When Enabled, Bleed effects drain from this instead of limb health.

⚕️ Default Limbs / Body Parts:

  • Head
  • Torso
  • Stomach
  • Left Arm
  • Right Arm
  • Left Leg
  • Right Leg

💊Medical Status Effects: See Documentation for full side-effect details

  • Light Bleeding
  • Heavy Bleeding
  • Fracture(s)
  • On Painkillers
  • On Antibiotics
  • Fresh Wound
  • Poison
  • Virus
  • Radiation Exposure
  • Radiation Sickness
  • Tunnel Vision
  • Tremors
  • Pain
  • Dehydration (no Hydration)
  • Fatigue (no Energy)
  • Overweight
  • Critically Overweight
  • Intoxication
  • Alcohol Poisoning
  • Radiation Immunity / Gas Mask
  • Hypoxia
  • Out of Stamina
  • & More!