Unreal Engine – RealBiomes Scots Pine Forest V2.0 UE8565

RealBiomes – Scots Pine Forest V2.0

Features:

  • Next Generation visual fidelity
  • 3D Scanned assets and tileables
  • Up to 8K texture resolution
  • 6 different Sub-Biomes to choose from: Grassy Fields, Forest Border, Dead Forest, Dry Forest, Mixed Forest, Mossy Forest
  • Intuitive BiomePainter procedural workflow -> Create a varied forest by painting and then generating via 1 click.
  • Detailed 1 square kilometer example map
  • Massive 64 square kilometer example map (experimental)
  • RealBiomes Manager Blueprint for easy tweaking of Lighting Scenarios and Scalability
  • Optimized LODs and Billboards
  • Distance meshes
  • 4 comprehensive master shaders
  • Cloud shadows material
  • Spline Tool Blueprint
  • Global vegetation wetness material function
  • Scalable wind system
  • FakePOM: Detailed PDO Shadows
  • AutoSlope Material
  • Fully Game Ready and optimized

We do not recommend using RealBiomes with Movie Render Queue.

Foliage heavy scenes do not work well with UE Raytracing and RealBiomes is no exception to that rule.

Number of Unique Meshes: 156

Collision: Yes

Vertex Count: 10-60000

LODs: All meshes have 1-6 LODs

Number of Materials and Material Instances: 65

Number of Textures: 106

Texture Resolutions: 2k-8k

Platform: PC

Changelog: RealBiomes Pine 1.2:

-UE5 Ready

-4.27+ : RealBiomes Manager for easy management of Lighting Conditions and Scalability

-Landscape: New Custom Layer for users to plugin their own textures

-And much more (Full Changelog is on Discord)