Unreal Engine – Beach and Coast Environment UE8515

Beach and Coast Environment

Features:

  • Landscape 12 layers
  • Lumen illumination.
  • Nanite in Mountains objects.
  •  13 PBR scanedd materials .
  • Collision interactive
  • Decals algae, road damages, drains and Road marking.
  • Include mesh algae and Coral underwater
  • Virtual texture on For optimized
  •  Vertex paint Coral underwater on rocks, damage Road, sand, etc.
  • High-resolution scanned textures.
  • 1 spline Promenade
  • 1 Spline jetty Rock
  • 1 Spline access to jetty rock with lighthouse or not.
  • 2 Spline road joins
  • 2 groups of avenues to continue the splines
  • The level is an island with connected roads.
  • Basic UE4 ocean configuration.

Blueprints: 11

Meshes: 117

Collision: Yes, custom, automatically generated, and per-poly

Triangles: 42 to 128.000(Extreme part jetty)

LODs: yes, between 3 to 5

Number Materials: 11

Function Materials: 5

Parameter Material Collection: 1

Material Instances: 120 (20 decals, 1 Landscape)

Textures: 225 (43 landscape)

Texture Resolutions: 256 to 8192

Supported Development Platforms:

Windows: Yes

Mac: No

Additional Notes: 30 to 40 Fps in level with GTX 970.

Additional Notes: Tutorial in images texture into folder textures/Tutorial.