Unreal Engine – Mask Occluding Objects from Camera UE8475

Mask Occluding Objects from Camera

Features: (Please include a full, comprehensive list of the features of the product)

  •  Mask out objects occluding the character from camera view
  •  Prevents unwanted masking when character is near meshes
  •  Configure size and animation of mask perimeter

Number of Blueprints: 1 Blueprint, 1 Material Function, 1 Material Parameter Collection

Input: N/A

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Docs Link

Support: pendingkillgames@gmail.com

Important/Additional Notes: You must apply our provided material function to the opacity mask node of each material you want the mask to affect.

On mobile platforms (Android and iOS), enable Use Full Precision in the material settings for each material you are using the mask in. See the Documentation for more details.