Unreal Engine – Runtime Vertex Color Paint Detection Plugin UE8461
Features:
Detection
- Get Closest Vertex Data
- Get Estimated Color at Actual Hit Location
- Get All Vertex Colors Only
- Get Colors Within Area
Runtime Vertex Painting
- Paint Vertex Colors at Location
- Paint Vertex Colors Within Area
- Paint Vertex Color on Entire Mesh or on Random Vertices Over the Entire Mesh. Great for Rain or Snow etc.
- Create and Paint Color Snippets & Group Snippets
- Set Mesh Component Colors using Color Array or Serialized String.
- Affect Chaos Cloth Physics
- Multithreading for greatly improved performance
- Rapid Json Module which is up to 5x faster than the built in one. Pretty much the same module that is in my other Rapid Json Plugin, so if you own this plugin, then you don’t need to buy that one.
Number of Blueprints: 2
Number of Widget Blueprints: 4
Number of C++ Classes: 75
Network Replicated: The plugin does extremely little with replication, so the user has more control of How they want things to Replicate, since all projects has different needs depending on optimization, anti cheat structure etc.
The Cloth Overlap Component is the only one that does anything with replication and has an clothOverlapEnabled Replicated bool, so if changed in Runtime, even hot joiners will get the cloth to overlap.
Supported Development Platforms: Windows, Linux, Mac
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