Unreal Engine – Anim Retarget Magic UE8453
Features:
Calculate the perfect two-hand goals transform.
Copy transform of one bone to another bone.
Offset bone transform.
Format root motion info.
Set ik bone transforms to the correct value.
Fix up the location error of ik bones when retargeting.
Code Modules:
AnimRetargetMagic [Runtime]
Number of Blueprints: 0
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64
Document Link:
https://1drv.ms/b/s!Alt4FyNdQPx_gdE61RDt0YrSO8kSSQ
Project Example v 5.4
https://1drv.ms/u/s!Alt4FyNdQPx_gdFPbwEoL0tgAkh1eQ
Project Example v 5.3-1:
https://1drv.ms/u/s!Alt4FyNdQPx_gawq-2tRl1kc4u9c2g
YouTube:
About this example project:
All the source animations are downloaded from the Mixamo website.
Sword mesh is from the Free Fantasy Weapon Sample Pack.