Unreal Engine – EnGore Procedural Dismemberment UE8357
Features:
- Procedural Skeletal Mesh Dismemberment
- Works with any Skeletal Mesh no matter the type or number of limbs
- Automatically configures to your skeletal mesh.
- Highly Customizable Blood VFX + Blood Decal
- Built and Optimized in C++
- Easy to use. Everything is Exposed to Blueprints.
Module: DismembermentSystem [Runtime]
Number of C++ Classes: 6
Network Replicated: (Yes)
Supported Development Platforms: (Windows 64 bit)
Supported Target Build Platforms: (Windows 64 bit)
Documentation: https://app.milanote.com/1MQHr51cI5RJ2H?p=XmVzKYwdfSs
Important/Additional Notes:
- Works with Lyra
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