Unreal Engine – Dynamic Campfire Network Replicated UE8356

Dynamic Campfire (Network Replicated)

Features

 

  • Demo level
  • Demo first-person character
  • Demo crosshair widget
  • Turns on and off by left clicking
  • 2 decorative meshes (Rocks and Cooking Fish)
  • 10 exposed variables in the editor for customization
  • Full Network Replication
  • Detailed documentation for integration

 

This Asset Pack contains:

 

  • 1 Actor Blueprint.
  • 1 Character Blueprint
  • 1 Widget Blueprint
  • 1 Interface Blueprint
  • 1 GameModeBase Blueprint
  • 1 Data Asset – Input Mapping Context
  • 3 Data Assets – Input Action
  • 9 Materials
  • 3 Material Instances
  • 1 Material Function
  • 24 Textures
  • 5 Static Meshes
  • 3 Sound Waves
  • 1 Sound Cue
  • 1 Sound Attenuation
  • 1 Niagara System
  • 4 Niagara Module Scrips

 

Input: Mouse and Keyboard

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://drive.google.com/file/d/1HGROUtoOr1ct-oYoeuyIkfommd6451VC/view?usp=sharing

Support email: trabalhogaia@gmail.com