Unreal Engine Sci-Fi AI Traffic System UE8318

Sci-Fi AI Traffic System

Preview Video: https://www.youtube.com/watch?v=wPC-SbLO070

Documentation: https://drive.google.com/file/d/1ZMuQqQOPdAtFC80g71-27p31KND-LJFy/view?usp=sharing

The Sci-Fi AI Traffic System includes actors hovering into different directions and heights while preventing collisions.

Traffic System Features:

  • Auto AI render performance (enhancing performance for highly populated maps)
  • Multiple lane presets with auto spawn feature
  • Right side traffic rule system

Traffic AI Customizability:

  • Acceleration, speed, braking intensity, and body roll intensity
  • Auto AI render performance regulation on/off
  • Engine sound on/off
  • Height change frequency with min & max height selection
  • Line trace visibility on/off
  • Replaceable 3D model
  • Update interval (blueprint performance)
  • Target lane

Lane Customizability:

  • Auto spawn on/off
  • Spawn step rate
  • Spawn height offset
  • Spawned actor

Asset-List:

  • Sci Fi Traffic AI blueprint
  • Lane presets (red, blue, green, yellow, and purple)
  • Flying traffic AI 3D model
  • Sci-Fi engine hover sound

technical details

  • Auto AI spawn feature
  • Blueprint based flying physics
  • Customizable AI behavior
  • Designable traffic routes (closed loops)
  • No max actor count