Unreal Engine – ROG Creatures Wolf UE8045

ROG Creatures Wolf

Features:

  • Handmade polygonal fur with powerful material;
  • 35 animations;
  • 2 versions of Skeletal Meshes for different levels of optimization;
  • 4k body Textures;

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 35 (30 FPS)

Move

  • Idle
  • Walk_Forward
  • Run_Forward
  • Turn_90_Left_onSpot
  • Turn_90_Right_onSpot
  • Turn_90_Left_onSpot_Combat
  • Turn_90_Right_onSpot_Combat

non-Combat

  • Rest (start/loop/stop)
  • Rest_2
  • Howl

Combat

  • Idle_Combat
  • Taunt
  • Attack_1_light
  • Attack_2_light
  • Attack_3_strong (RM)
  • Attack_4_strong (RM)
  • Attack_4_strong (start/loop/stop)
  • Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
  • Combat_Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
  • Death

Number of characters: 3;

  • Fur_full: 16.2k vertices (LOD1 – 12.2k, LOD2 – 8.5k, LOD3 – 4.6k);
  • No_Fur: 3.2k vertices (LOD1 – 0.9k, LOD2 – 10.6k, LOD3 – 0.25k);

Number of Materials and Material Instances: 3x Master Materials, 21x Material Instances;

Number of Textures:

  • Body: 4x 4k textures (2x Albedo, Normal, ORM);
  • Eye: 1x 1k Albedo;
  • Fur: 6x 4k/2k textures (Alpha, Root, Normal), 1x 512 Normal;

Supported Development Platforms: PC, Mac, Linux, PS4, XBox One