Unreal Engine – MG 15 with Accessories WWII German LMG UE8005
Features:
- Highly-detailed gaming asset with manually processed LODs
- Contains both skeletal meshes and separated static mesh components
- Can be transformed into multiple forms
- Basic animations are included for the skeletal meshes
- Has material ID masks to separately control the material parameters
Number of Unique Meshes:
- 77 (skeletal mesh: 9, static mesh: 68)
Collision:
- Yes
Max Tris:
- 14,361
Main Parts Tris Detail (LOD0 – LOD3/LOD4) :
- MainFrame ( 14,361/7,331/3,885/2,006/766 )
- InfantryKit ( 6,742/3,368/1,850/1,019/370 )
- Bipod ( 2,079/1,095/579/301/179 )
- Tripod ( 4,776/2,484/1,213/564 )
- ShellBag ( 1,378/674/298/138 )
- ShellTube ( 732/464/272/100 )
LODs:
- Yes, up to LOD4. Most of them are manually processed.
Number of Materials and Material Instances:
- 8
Textures:
- 19 (12 of 4096×4096, 7 of 2048×2048)
- BaseColor(BC), Normal(NM), RMAO(Rough/Metal/AO/Opacity), IDMask(mMask)
Animations:
- 56
Supported Development Platforms:
- Windows, Mac
Important/Additional Notes:
- This pack has no sound or visual FX
- The demo map only shows examples of how the machinegun works ( You need to re-integrate them into your FPS or TPS animation blueprints and character blueprints )
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