Unreal Engine – Not Yet Dialogue Plugin System UE7946
Features:
- New “Dialogue” asset type
- Full Blueprint and C++ support
- Voice support
- Custom Node data Type support, so you can attach any data to any dialogue node
- Events and conditions with support for custom blueprints.
- Text Arguments with support for custom blueprints
- Branching based on different node types and conditions
- Well structured runtime and editor modules
- Reflection support
- 100% open source for anyone to compile from the source code repository
Full editor support including:
- Graph Editor
- Search window
- Dialogue Browser to get a good overview of all the dialogues
- Customized blueprint nodes to handle certain events and conditions in Blueprint easily
- Settings panel in Project Settings to modify the layout
- Option to import from and export to plain text formats (e.g. JSON)
- Real time display/edit functionality of the Dialogue runtime data.
Code Modules:
- DlgSystem – [Runtime]
- DlgSystemEditor – [Editor]
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