Unreal Engine – Post Apocalyptic Mansion Albert Manor UE7897

Post Apocalyptic Mansion Albert Manor

Features:

  • 300 Meshes
  • High quality and fidelity texture sets – 2k textures
  • Master material setup that control the of all props and models
  • Modular construction and design for alternative designs
  • Additional controls for roughness, albedo, normals, subsurface, tiling, and more
  • Vertex paint setup for walls and surfaces
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic post process and look up table
  • 2 Times of day (Night and Day) – All dynamic lighting
  • Optimized for games
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides
  • Multiple grass and foliage types
  • Advanced landscape layered material

Texture Sizes:

  • 8k [1]
  • 4k [5]
  • 2k [217]
  • 1k [9]
  • 512 [4]
  • 256 [5]
  • 128 [4]

Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: Small Props LODs on smaller assets, No Lods of Simple Walls to preserve vertex paint.

Number of Meshes: 300

Number of Materials and Material Instances: 125

Number of Textures: 245

Supported Development Platforms: Windows

Documentation and Credits: https://www.notion.so/dekogon/Old-Mansion-64580ba7a0094141a57445611a950ad6

Please reach out and contact us with questions! – Contact@dekogon.com