Unreal Engine – Dynamic Time Of Day UE7858
Showcase: https://youtu.be/SDNn0CnSTc0
Documentation: https://youtu.be/ErJu0u9gHGY
Changelog:
- v 1.1:
- Redesigned presets for optimization
- Added Editor Utility Widget (EUW_PresetCopy) that changes presets from v1.0 to v1.1
- Added PostProcess to system and presets
- Added new variables to Sun, Moon and Fog
Dynamic Time Of Day is a tool to create and customize full 24h day and night cycle. With just drag and drop you can use one of the 5 premade presets or create and save your own.
Each component is fully customizable across 24h. If you want to have red sun on 10am and then blue one on 4pm nothing will stop you. Each component has exposed settings to two categories: Static and Dynamic.
All dynamic settings are set on curves to better see values across 24 hours. Each setting can be saved to one of the preset slot and share across multiple levels or even projects.
Whether you are aiming for realistic or stylized approach.
technical details
Example Map included in plugin content folder.
Features: (Please include a full, comprehensive list of the features of the product)
- 7 Blueprints
- 2 Lantern Meshes
- 2 Lantern Blueprints that reacts to day and night
- 1 Firefly Niagara Emitter
- 1 Firefly Blueprint that reacts to day and night
- Customizable Dynamic 24h Cycle
- Customizable Sun
- Customizable Moon
- Customizable SkyAtmosphere
- Customizable Volumetric Clouds
- Customizable Painted Clouds and Stars
- Customizable SkyLight
- Customizable Night Emissive
- Customizable Fog
- 15 Preset Slots (5 Presets Created 10 User Slots)
Code Modules:
- TimeOfDayPlugin
Number of Blueprints: 7
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64