Unreal Engine – Skies 3 – Matte painting UE7852

Skies 3 - Matte painting

5 Sky Textures (8k), 360 degrees rectangular panoramas (equirectangular) with 3D Mesh spheres.

9 wallpapers (resolution: 1920×1080 pixels).

Sky Textures (skyboxes) do not use the default “Sky sphere” (BP_Sky_Sphere), but they use separate attached meshes: sphere or hemisphere.

All components have been created so as to achieve the best visual quality while maintaining simplicity for optimal performance when they are used in modern computers games, mobile devices games, virtual reality and other projects.

Video – Demo scenes (included)

technical details

1) Skies

Unique Sky panoramas (Materials with Textures): 5

Unique Textures – Skies: 5 (resolution: 8192×4096 pixels)

Base Materials – Skies: 2 (1 standard and 1 very simple)

Material Instances – Skies: 10

Unique 3D Meshes – Skies: 5

– 1 sphere mid-poly

– 1 sphere low-poly

– 1 hemisphere mid-poly

– 1 hemisphere low-pol

– 1 flat circle as a simple terrain

2) Wallpapers

Skies’ screenshots as wallpapers (resolution: 1920×1080 pixels): 9

3) Additional

Demo Scenes: 5

Unique Textures – Additional: 1

Base Materials – Additional: 1

4) Overall

Collision: No

LODs: No

Supported Development Platforms: Windows

Files size: 610 MB

Engine Versions 5.0+: This product supports Lumen for Unreal Engine 5.0+

Unreal Engine Lumen documentation: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

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