Unreal Engine – SHADERSOURCE Procedural Water Foliage Tool UE7744

SHADERSOURCE - Procedural Water Foliage Tool

DOCUMENTATION

SHADERSOURCE DISCORD

FULL CHANGELOG

Key Features:

  • Two Procedural Water Foliage Blueprints (One for baking, one that spawns on construct)
  • Underwater Tool (Used to check the water height for underwater Post Process)
  • PBR Materials (Water, Foliage, Landscape)
  • Shoreline and Caustic Decals

Number of Blueprints: 3

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows