Unreal Engine – CelEdge Cel Shading Outline Post Process UE7720
Features:
- Outline
- global thickness
- edge tolerance
- edge gradient
- ‘Cel’ Shading
- Banding or Two-tone
- gradient sharpness (pow nodes)
- darkness
- shadow adjustment (also see your lights’ settings)
- responds to all/any lights
- transparency isn’t erased (see included glass example)
- Comparison
- Set Compare to 1 to see original side-by-side with end result
Number of Materials: 1
Do Materials derive from a Master Material with instances as variation: No
Number of Textures: N/A
Supported Development Platforms: PC, Xbox/PS/Switch(unverified), mobile (possible with adjustments)
Supported Target Build Platforms: PC
Documentation: in description and comments
Important/Additional Notes:
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