Unreal Engine TPS Character System UE7696

TPS Character System

TPS Character System is product for creating multiplayer game.

Key features:

  • Powerful Weapon System
  • Various Character Movement Abilities
  • Cover System
  • Third Person Player Camera

Video

Guide

Patch Notes

Main features such as the weapon system and the character locomotion are also available in the other our products:

  • FPS Character System
  • TPS – FPS Character System
  • Weapon System

Discord

gameparts.main@gmail.com

technical details

This project uses the Animation Starter Pack by Epic Games, sound and SFX from Shooter Game Template. All features support network replication. Blueprints are full commented and clear.

Character Locomotion with Weapon

  • Weapon animation type with aim off for each main locomotion state
  • Reload animation
  • Weapon position in hands
  • Shooting animation system
  • Swap weapon. Supports primary and secondary slots

Weapon System

  • Base on hit-scan principal.
  • Support auto, semi, burst, bolt / pump action and single shot fire mode.
  • Recoil and spread systems
  • Damage system
  • Visual and sounds effects
  • Character influence
  • Scope with zoom feature
  • Camera shake system
  • Crosshair

Main Locomotion

  • Stand, crouch main states with blind / aim opportunity
  • Sprint
  • Reworked starter pack animation

Cover System

  • Low cover jump over
  • Low cover climb
  • Root motion animation

Camera

  • Third person camera mode system
  • Camera properties: arms length, socket offset, fov.
  • Transition between camera mode
  • Camera mirror

Other

  • Simple melee attack
  • Weapon and ammo pickups
  • Simple heath system
  • Respawn
  • Jump
  • Hud

Supported Platforms: PC, MAC

Documentation: Included in the pack (Content\TPSCharacterSystem\Guides\*PDF)

Number of Blueprints: 20 +

Input Mappings: Gamepad, Keyboard, Mouse

Network Replicated: Yes