Unreal Engine Advanced Tuning Cars UE7588

Advanced Tuning Cars

Preview: youtube.com/watch?v=-fSw1DLRnQE

Tutorial: youtube.com/watch?v=aJhz2BgfKRA&list=PLM7nDtD2nR2JXh8h6VO_TgFk1T-bR2fBQ&index=1

DEMO: https://drive.google.com/file/d/10PR4J80Cbntia3G_UEmEyZEE2h68rdB5/view?usp=sharing

AdvancedTuningCars – Full system changes

*NOTE:* Requires Substance Plug-in

Big CarsTuning Components Switch

Basic Damage Cars

Switch Color Paint/Full color paint

Auto/manual Gear Switch

Cars Mesh Components Switch

Nitro System

3 Camera(Follow, Orbit, From The Salon)

HQ GAS Station

Test Map Drive

Full Menu

Switch Engine Cars

Switch Sounds Cars

Switch Meshes Cars

IMPORTANT: The game has a finished appearance

CarsTuning Components Switch:

Engines

Bumpers Front

Bumpers Rear

Moldings

Spoilers

Hoods/Trunks

Headlights Front

Headlights Rear

Switch Sounds Cars

Switch Speedometer

Switch Color Paint (matte material, metallic material, base standart material, carbon material car)

Switch Tires

Switch Steering Wheels

Switch Level Maps

Test Map (Test drive the car)

technical details

Cars Meshes:
ALL Rigged Cars Meshes
With Working(Switch –
Cars, CarsTuning Components, Speedometer, Color Paint, Engines, Sounds Cars, Steering Wheels, Tires, Level Maps )
Polycounts:
Cars Mesh :
EvaSX ~ 114000 tris
CopeLX ~ 89000 tris
Nix320GT ~ 94000 tris
SellaA3000 ~ 90000 trisCarsTuning Components :
LOD – none
Texture Size: Varies from 512×512 to 2048×2048

Scenes : 3 Levels (Main, Test_Map, GAS_Station)
Loading is carried out through the – “Main” Level.