Unreal Engine – Desert Town UE7309

Desert Town

Forum pack discussion thread

Pack includes:

  • Wooden objects for building interior and exterior details.
  • Walls, windows, doors and other details to create modular buildings.
  • Collection of assets to build medieval desert marketplace.
  • Majority of created materials have adjustable parameters.
  • Material properties can be changed between low and high quality.
  • Set of assembled houses with adjustable exterior details. All assembled houses has opening doors. To open the door press E in the play mode.

technical details

Features:

  • Demo scene included
  • 17 Blueprints (Builds,Doors)
  • Advanced height based blend material with 5 blending material slots.

Texture Sizes (Total 281):

  • (52) 4096×4096
  • (4) 4096×2048
  • (92) 2048×2048
  • (12) 1024×2048
  • (48) 1024×1024
  • (3) 1024×64
  • (3) 512×1024
  • (12) 512×512
  • (9) 256×512
  • (36) 256×256
  • (6) 128×128
  • (4) 256×5

Collision: (Yes, custom)

LODs:No

Number of Meshes: 496

Number of Materials and Material Instances: 19 Materials and 112 Material Instances 6 Material Function

Number of Textures: 281

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Average texel density: 1024px/m

Documentation:

Material for buildings: http://imagestun.com/hosting/kartinki/manuals.jpg

https://youtu.be/KNzMLcT2kNQ

https://youtu.be/PWx58W4-_eI

https://youtu.be/P9P7jhciOjw