Unreal Engine – Renaissance Castle Set UE7199
Only exteriors. Optimized for games.
Textures’ parameters (Tiling, brightness, hue, AO, normals, detail normals, roughness, metalness etc.) are customizable within UE4.
Number of Unique Meshes: 13
Collision: (Yes, automatically generated)
Vertex Count: 50 tris for smallest addon to 100K for biggest towers and buildings (LOD0)
LODs: Yes, 6 per mesh, auto generated, works well
Number of Materials and Material Instances: 15 total. Approx 10 needed for a Castle in a scene/level
Number of Textures: 21
Texture Resolutions: 4K
Supported Development Platforms: Windows
Feel free to DM or email me (souissiomar@hotmail.com) for any support or feedback :)
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.