Unreal Top Down Shoot ‘Em Up Template UE7142
Video: https://youtu.be/ty5vxN3njs8
This affordable package contains all you need to create most types of Shoot ‘Em Up genre games!
Suitable for use as a base for adding your own mesh, material, sfx, and music assets.
technical details
Features:
- Player controls spaceship with health and lives
- Spaceship can fire bullets to damage enemy ships
- Enemy ship spawn positions, movement path, health and fire rate can be easily set
- Enemy ships can fire at player or fire at specified directions
- Player and enemy bullet damage output can be set
- Score is saved permanently to a high score list upon game over
- Main menu, pause menu and options menu
- HUD that displays health, lives, score and a live updated minimap
- Difficulty options
- Option to switch between mouse, keyboard, or controller aiming
- Aiming can be altogether disabled
- Camera and player ship will autoscroll. Camera moves along a spline path.
- Camera path direction can be changed to move up, down, left or right.
- Autoscroll speed can also be altered
- PowerUps are dropped by enemy ships
- Health pack pickups can be placed in levels
Watch the gameplay demo video for a demonstration of all these features!
Number of Blueprints: 13 Blueprint Class & 5 Widget Blueprints
Input: Gamepad, Keyboard & Mouse
Network Replicated: No
Supported Development Platforms: Desktop, Windows 10
Supported Target Build Platforms: Windows 32bit & 64bit
Engine Compatibility: 4.20, 4.21, 4.22, 4.23, 4.24
Extra notes: Spline nodes can be duplicated by holding “Alt” and clicking & dragging. Actor settings such as enemy health can be edited in the detail panel within each scene. “Tab” opens pause screen menu.