Unreal Simple Procedural Asset Creator UE7101
Please see the link below for more info:
FEATURES, INCLUDED ASSETS, DOCUMENTATION & TUTORIALS
This is a simplified version of the Procedural Asset Creator. Comparison available HERE.
DISCORD SERVER (SUPPORT, DISCUSSION)
Included example asset generators:
- Arrow Generator
- Axe Generator
- Book Generator
- Bow Generator
- Bucket Generator
- Column Generator
- Fence Generator
- Grass Generator
- Gun Generator
- Plant Generator
- Scroll Generator
- Shield Generator
- Sword Generator
- Well Generator
- Simple Generators: Tree, Bottle, Spyglass, Staff, Ladder, WIP House
… More tutorials available in the documentation!
technical details
Simple Procedural Asset Creator allows to create simple asset generators procedurally, using universal node-based system, keeping all the workflow in-editor.
Main features:
- Possibility to create various types of simple asset generators
- 20 example asset generators included (+ Example how-to maps)
- Intuitive node-based system
- Easy spline shape based mesh generation nodes
- Large set of exposed parameters for mesh generation rules
- Custom parameter system with formulas, bool conditions and more
- Procedural mesh decals
- Angle-based mesh smoothing (+ All Smooth & All Flat options)
- HDRI lighting setup with many customization options
- Vertex Color control for easy material colorization
- Node instancing & ‘variations’ system
- Assets can be saved as a regular Static Meshes & exported as .FBX or .OBJ
- Full Blueprint project, clean & easy to extend
- … More, all described in the documentation.
Documentation: https://docs.google.com/document/d/10DtG4acLu0pmjAx6tfVMsMIx9qN9LC80JweWNC4lESU/edit?usp=sharing
Besides the documentation, the project contains 20 example generators with comments and a few extra node-usage example levels.
____________________ | MORE TOOLS BY S. KREZEL | ____________________