Unreal Riding System in Blueprints (Multiplayer) UE7065
It’s a riding system. You can mount animals and ride them. You can also play as animals. It is based on root motion animations. It supports multiplayer. It was completely written in blueprints for feasibility and scalability. The player and ridable characters contain many parameters for easy configurations.
Disclaimer:
- This asset doesn’t contain horse models, horse Animations, and horse rider animations.
- This asset contains the riding system components and some examples using Epic free assets.
Recommended Horse Animations: Horse Animset
C++ Plugin Version: Link
Playable Demo (Root Motion Animations)
Playable Demo (In-Place Animations)
technical details
Features:
- Multiplayer
- Mountable Character
- Controllable Character
- Includes a primary system made for Root Motion Animations
- Includes three alternative systems (at experimental stage)
- Capable of Jump, Walk, Walk Reverse, Trot, Canter, Gallop, Sprint, Rearing, Rearing Left/Right, Edge Fall, Turns, Swim, Fly
- Base Characters with Many Configurable Parameters
- Easy to Integrate
- Contains Some Example Characters
Version: 1.3.1
Input: Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms: Windows
Documentation: Link
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