Unity-YSA Toon AnimeToon Shader U3926
Toon/Anime Shader for your project Usefull Tools and different Features
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2021.3.5f1
Not compatible
compatible
Not compatible
describe
It’s a Toon Shader/Cel Shading Shader for Unity URP
The aim of this shader is to make your characters or objects shading to look as close to real anime or toon as possible in real-time.
You can use it for games, renders, illustrations …
Our shader has a set of characteristics such as:
-Normals Smoothing for faces
-Outline fixing
-Gradient BaseMap
-Advanced Rim Lighting
-Specular Lighting
– Full Smoothness Control
– And much more…
Please before buying, take a look on this documentation: https://drive.google.com/file/d/12P4UbkWSB1BKhNpiD-bxj5CdbrZwQcSf/view?usp=sharing
It includes all the all the features that our shader has to offer to make sure it meets your requirements.
technical details
related keywords
Toon Shader
anime shader
normal smoothing
anime shading
Toon Shading
anime
Toon