Unity-Procedural Circular Health and Progress Bars Pro U3906
Satisfy all your circular progress bar needs with full procedural customizability and freedom for ALL RPs!
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2020.3.48f1
compatible
compatible
compatible
describe
This asset is a fully procedural circular progress bar generator using the power of the GPU to create totally unique creations with only a few clicks. The amount of settings allow for nearly unlimited customizability.
Easy to Use Simply add the prefab to your scene or add the script to a GameObject and you are good to go! Use pre-made methods to add/remove or set progress in percent or custom values!
Fully Customizable With over 70 properties, customize your progress bar to your heart’s content. Set various colors, add a border, add noise, add textures, make the progress bar pulse when beyond a certain threshold, and much more.
Segmented! You can set a segment count for your progress bars! You can have no segments or many, depending on your needs. This also affects the progress bar values. So if you have 5 segments, removing 2.5 segments sets your progress bar to half .
Custom Width at any Location Customize the width of your progress bars at any location with the help of a curve!
Compound Progress Bars Combine any amount of progress bars into a single progress bar to achieve otherwise impossible shapes!
UI and non-UI Works with SpriteRenderer or Image Components! Completely automatically!
Texture Support Customize your progress bars with textures that can either follow the flow of the progress bar or tile regularly!
Gradient Support Have your progress bar transition from color to color based on different parameters!
Arcing Support Set a custom arc and radius parameter to determine the roundness of your progress bar.
Supports all Rendering Pipelines Use whatever RP you want, and the asset should just work. Even if you switch RPs back and forth.
Easy scripting with Manager class Simply access your progress bars by name (or reference) from anywhere and change whatever you want!
Support If you have any issues running this asset whatsoever you can either ask for help on the Discord or contact me: support@rengegames.com
related keywords
Shader
procedural progress bar
bar
progress bar
health
Radial
progress
health bar
Procedural
Circular
procedural health bar
circular progress bar
circular health bar
procedural ui
UI