Unity-Volumetric Audio U3869

Volumetric Audio

Take your game audio to the next level with Volumetric Audio. With just a few clicks you can turn your point audio sources into fully volumetric ones that emit from any kind of shape!
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2021.3.0f1
compatible
compatible
compatible
2020.3.0f1
compatible
compatible
compatible
describe
🕹️ Demo 📄 Docs 💬 Forum 🌐 Site

💡 Easy To Use ― Explore the numerous demo scenes, and get going in just a few clicks. All components follow Unity’s inspector design style, has intuitively named settings, and includes detailed tooltip text. If you’re a programmer then full C# source code is also included, allowing you to create and modify anything you like!

💡 Long Term Support ― Volumetric Audio has received updates for over 7 years. Thank you to everyone who has rated, reviewed, and provided feedback so far!

💡 Optimized ― Enjoy high performance volumetric sounds. Each component has been heavily optimized, giving you minimal performance impact.

💡 Volumetric Shapes ― Allow you to emit sound from boxes, spheres, capsules, and even custom meshes.

💡 Compound Shapes ― Allow you to make complex shapes from multiple simpler ones, so you can create any kind of shape you like.

💡 Hollow Shapes ― Allow you to emit sound from the hollow shell of boxes, spheres, capsules, line paths, and custom meshes.

💡 Mesh Baking ― If you want to emit sounds from a high poly mesh then you can bake the volumetric mesh data for maximum performance.

💡 Occlusion ― Allows objects in the way to block your sound volume, increasing the realism and immersion.

💡 Audio Reverb Zones ― Easily make these volumetric too, for truly atmospheric scenes.

💡 Rotating Doppler ― Experience the doppler effect from rotating volumetric sounds as they pass by the camera.

💡 Whizzing ― Allows you to hear sounds only if they pass close by your ears, like whizzing bullets.

💡 Integration ― Works great with RT-Voice PRO, Radio PRO, and DJ PRO.

Thank you for reading ❤️

technical details

related keywords
Audio
reverb
mesh
sound
volumetric
Doppler