Unity-VR Hand Physics Oculus Avatar Hand Collisions U3730
Interested in adding realistic hand collision and physics to Oculus Avatar hands?
This package will get you set up in just minutes and provides everything you need to add realistic physics to your Oculus Avatar hands.
Previously, you had to import a custom-built hand model to interact with objects in the scene. Now you can take advantage of Oculus Avatar hands and get the same level of physical interaction as custom hands. This asset is fully documented and customizable and includes source code.
People have used this asset to create realistic finger physics and interactions such as swipes, precise finger digital manipulation, and of course, ultra-realistic hand movements!
Please note: You must import Oculus Integration before using this asset, as it relies on having a LocalAvatar object in the scene to function.