Unity-Play Mode Save U3722
This tool allows you to save changes made in play mode.
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2019.4.36f1
compatible
compatible
compatible
describe
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Features
Save changes made in play mode to any component, built-in or custom.
Save a snapshot of the values of the component.
Save the values of the component as they are when exiting play mode.
Save the values of SriptableObjects immediately.
Save all components in a gameobject and its children.
Save objects and components created in play mode.
Save changes made to dynamically loaded or added scenes.
Save the entire hierarchy.
How to use:
In play mode. Right-click on the component to open the context menu.
Click Save Now or Save When Exiting Play Mode.
technical details
related keywords
UI
Editor
play mode
Tool
Save
Utility
persistence
Game
Inspector
play
save system
Component
scene
autosave
saver