Unity-Leaning Animator U3713

Leaning Animator

Boost feeling of your biped characters movement animations with procedural leaning algorithms for whole object, spine bones and arms!
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Additional compatibility information
Package is working with all render pipelines (Built-In, URP, SRP, HDRP, Custom RP)

It’s not a graphics package. You will need just to convert example models materials for your SRP if you’re not using Built-In SRP.

describe
⚡ Boost feeling of your biped characters movement animations with procedural leaning algorithms for whole object, spine bones and arms!

☄️ Instant setup with few clicks and then tweak it to your needs!

Component is dedicated to biped/humanoid characters, works on

any animation setups, no matter if it’s humanoid, generic or legacy type.

⌛ Use ground adjust features to align character model to ground using whole model rotation with spine rotation alignment to animate simulation of character finding balance pose when running on uneven terrain.

Package works on all SRPs! It’s not shader related package.

(You just need to covert standard Demo materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

⭐ MAIN FEATURES ⭐

• Fast setup

• Good performance

• Clean and compact inspector window

• Works on all types of skeleton

• Source code with helpful classes included

related keywords
Animation
boost
humanoid
Procedural Animation
Biped
Automatic