Unreal Engine – Reactive Water UE7053
Number of Blueprints: 1
List of Features:
– Scale water surface in X, Y and Z
– Change tiling of material
– Change material of surface
– Control colors: either manually by selecting Base, Deep and Shallow color or do it via a Light Source in combination with a color curve
– Change foam FX
– Change water ripple FX, to match color of ripple to water you can select the material where a vector parameter will be set to match the color
– Change interaction sound, a sound which will be played if you interact with the water
– Change opacity
– Change minimum shore opacity
– Change water fog height (material)
– Change water fog density (material)
– Change wave speed, either manually or via wind speed of a wind actor
– Change roughness
– Control power of material via depth power
Intended Platforms: Windows
Platforms Tested: Windows
Documentation: No
Additional Notes: There are no sounds included.