Unity-ToonSketch Water U3698

ToonSketch Water

ToonSketch Water is a non-photorealistic shader pack comprising a material shader that simulates water with a non-photorealistic toon style.
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Additional compatibility information
The shaders currently support Unity’s Built-in Renderer, with URP support currently not provided.

describe
ToonSketch Water is a non-photorealistic shader pack comprising a material shader that simulates water with a non-photorealistic toon style…

 

ToonSketch Water is a module in the ToonSketch series of shader assets.

Other modules available are:

ToonSketch Core

Or you can also get the complete ToonSketch series at a discounted price by purchasing ToonSketch Complete…

 

The shader supports toon shading with customisable ramp textures and is built on Unity’s standard surface shader library and so fully supports dynamic and baked lighting, global illumination, and ambient/spherical harmonic lighting…

The shaders currently support Unity’s Built-in Renderer, with URP support currently not provided.

For more details and examples check out the documentation.

related keywords
Water
Toon
Stylized
Shader
Cartoon