Unity-InControl U3659

InControl

InControl is a unified, cross-platform input manager for Unity that standardizes mappings for common controllers.
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2022.2.11f1
compatible
compatible
compatible
2021.3.21f1
compatible
compatible
compatible
2020.3.46f1
compatible
compatible
compatible
2019.4.40f1
compatible
compatible
compatible
describe
Important: Please delete existing InControl folders and back up your project when upgrading.

InControl is a unified cross-platform input manager for Unity that standardizes mapping of common controllers.

Video • Website

Function:
• Xbox 360 controller
• Xbox One controller
• PS3 and PS4 controllers
• PlayStation Vita PSM
• Apple MFi Controller (iOS 7+, Apple TV)
• OUYA, Amazon Fire and more!
• Touch controls
• Keyboard and mouse
• XInput, with rumble! (Windows)

InControl adds game controller support in seconds with a simple and powerful API. We have dozens of controllers that handle cross-platform processing, and we will continue to add them in the future to help you complete the heavy work of organizing mappings. Add virtual touch to your game with just a few clicks, or keymaps, or add them to the API you’re using as a virtual controller.
related keywords
Touch
keyboard
Controller
Joystick
mouse
Input