Unity-Amplify Shader Pack U3643

Amplify Shader Pack

180+ Amplify Shader Editor samples for HDRP, URP, and Built-in Renderer.
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2019.4.31f1
compatible
compatible
compatible
describe
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Amplify Shader Editor – Award-winning node-based shader editor

Amplify Impostors – 1-Click Impostor Creator

Amplify LUT Pack – 200+ LUT Grading Presets

LATEST HIGHLIGHTS

• Added support for URP/HDRP 16x

• Added support for URP/HDRP 15x

• Added support for URP/HDRP 14x

• Fixed all samples for URP/HDRP 10x and 12x

• Built with Amplify Shader Editor v1.9.2

• Improved Start Screen sample importer

IMPORTANT

• Raised minimum Unity support to 2019.4 LTS

• Raised minimum URP support to 10x

• Raised minimum HDRP support to 10x

Over 180 curated shaders made with Amplify Shader Editor, ready to use and fully editable. From basic shader types, varied VFX such as Dissolves and Deformations, to specific Terrain examples and custom purpose shaders with supporting scripts.

Editor not required to use, only needed to edit/update

• HDRP, URP, and Built-in Renderer

• Fully Customizable

Chec our sample catalog at Official Wiki. A great starting point to develop your own shaders, you can make them your own with our award-winning shader editor. Add new effects, change properties or convert between renderers, there are no limits to what you can tweak.

TECHNICAL CONSIDERATIONS

These shaders have been created with Unity 2019.4. Built-in shaders will work with any Unity version.

Includes HDRP/URP shaders been created for versions 10 to 16. You need Amplify Shader Editor to update these shaders in order to make them work properly with other SRP versions. The included shader will be updated whenever necessary, depending on future SRP changes.

Using HDRP/URP shaders with an unsupported SRP version, without updating them, will likely render incorrectly or show as Pink/Magenta. This is expected, shaders must be open with the editor and saved to automatically update them to a different supported SRP version.

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