Unreal Engine – Multiplayer Basics UE7002

Multiplayer Basics

Features:

  • Main menu (A main menu to host, join and quit game)
  • Health Component (A health system to apply damage)
  • Hunger/Thirst Component (Hunger and thirst component that depletes over time)
  • Stamina Component (A stamina system that depletes, regens and applies to both sprinting and punching)
  • Melee System (Works with the stamina system and allows players to attack each other)
  • Leg/Foot IK (A simple Leg and foot IK system for slopes and stairs)
  • Ragdoll (A simple ragdoll system which activates when collided by obstacles)
  • Player Death (Works with the health component and applies when players health reaches 0)
  • Respawn system (Will find last checkpoint on death and spawn player with new stats)
  • Notification system (Displays custom text on player screen and is used to show new checkpoints)