Unreal Engine – Multiplayer Basics UE7002
Features:
- Main menu (A main menu to host, join and quit game)
- Health Component (A health system to apply damage)
- Hunger/Thirst Component (Hunger and thirst component that depletes over time)
- Stamina Component (A stamina system that depletes, regens and applies to both sprinting and punching)
- Melee System (Works with the stamina system and allows players to attack each other)
- Leg/Foot IK (A simple Leg and foot IK system for slopes and stairs)
- Ragdoll (A simple ragdoll system which activates when collided by obstacles)
- Player Death (Works with the health component and applies when players health reaches 0)
- Respawn system (Will find last checkpoint on death and spawn player with new stats)
- Notification system (Displays custom text on player screen and is used to show new checkpoints)
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