Unreal Engine – Mesh Actor Placement 7.3 UE6372
Use the Blueprints to make stairs, columns, bridges, buildings, pipes, cables and many more.
Use the complex version of the Blueprints to add multiple meshes and random modifications.
Showcase video: https://youtu.be/MO6c6qixrHI
Showcase video – quick test: https://youtu.be/FLhTArWndhM
Showcase video – Upgrade: https://youtu.be/_T60ra59rX8
My assets: https://www.unrealengine.com/marketplace/profile/Gabeee
***Monthly Unreal Engine Sponsored Content product for November 2019***
技术细节
Features
- Stacker: Stack meshes in line.
- StackerArch: Stack meshes in circles.
- StackerSpline: Stack meshes along a spline.
- Spliner: Create spline meshes.
- Complex versions: Add several meshes and random location/rotation/scale.
2.0
- StackerMatrix: Stack meshes in rows,columns, levels (2d/3d matrix).
- StackerArea: Stack meshes in an area randomly.
3.0
- Actor versions: Add classes instead of meshes to place child actor components.
4.0
- Changed random to seeded random so you can stick to one that you like.
- Added Generate option in case you want to move/play around without generating it.
5.0 (4.21 or newer)
- Mirror tool: Mirror selected static meshes. ( Video )
- You can now place permanent copies in the complex versions.
6.0 (4.21 or newer)
- Floor versions: Follow the ground with lines, arches, matrixes or splines.
Number of Blueprints: 18 Main Blueprints
Please feel free to ask any questions on my support discord: https://discord.gg/FhA7BBu
Support forum: https://forums.unrealengine.com/unreal-engine/marketplace/1573743-gabeee-s-assets