Unreal Engine – INSTANCE AUTO SPAWNER TOOL 6351
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This tool will help you quickly and easily fill your game scene with objects (loot, stones, trees … etc.)
Features:
- 100% Blueprints
- Spline system to support complex shapes
- works in the editor
- is used “hierarchical instanced static mesh” with support LODs
- simple collision support (Static Mesh Box Extended)
- alignment on any surface
- auto rotate on surface
- random Yaw rotate
- debug tools
- combining and separating instances for convenient work with the tool and optimization
- use of data table
- sample mining included
- an example of saving and loading after mining is included
Additional note:
- Supports spawning only in editor.
- When using the “Spline Tool“, try to use simple shapes for better performance.
- The spawner only supports convex polygons in shape.
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